New short animations for non emphasis curio interactions (Prevents useless spend of cash)įixed some missing strings (English for now)įixed bug where hero/monster selector temporarily appeared after friendly timescript Turned off monster spawn FX for some monsters and bosses.įix to quirks interfering with debuff plus icon. Show battle limit and health requirements for skills in the guildĪdded battle limit and health percentage validation check for tooltip length of combat skills.įix to skill based buffs that are about friendly skills that do not heal aka “musical” quirk.įix to saves being loaded with improper interactions variable set.įix to target hp buff rules not taking the targets max hp into account for calculating percent.įix to death trinket effects when camping and during heart attack. Updated vestal judgement and judgement_target fx Update to brains to fix when counting guarded monsters and has corpses. Small Flesh Eaters HP+, now accelerate stall since they are weak mobsīig Flesh Eater toughened up: more HP, more PROT, and attack does more dmg, brain tweak to attack more after marking Non-removable debuffs (debuffs resistant to Herbs) now have a unique icon. Removed blood splatter from seasoning attack Increase string sizes of tooltips for trinkets and effects. Buffs adjusted accordingly (reduce duration on 1, reduce crit on other)ĭrowned captain move resist boosted to 200+įix to default multiply of damage add buffs. Improved handling of stun attacks vs already stunned targets.Īdded an activity log entry for when The Shrieker adds new trinkets to his collection of baubles.įix to monster spawn fx not going away in code.įix to fix restore party order when clicking the skip curio button. Updated monster brains: Post-virtue stress matters again, modified brain desires so stress target preferences can still target virtuous heroes. This should make Collector less exploitable for stalling. Also they should augment the offensive Dismas head better. Vestal head now has a damage + stress attack. The Collector: Man At Arms head now has a damage + stun attack.
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